![]() |
||||
|---|---|---|---|---|
Last Update: October 2011. Semi Truck and trailers I modeld and textured for Crysis 2. Click here for a wireframe. Pershing Square Bridge i modeld and textured. All the metal based texturing is from me. For the stone pillars i used existing textures. Click here for a photograph comparison. Restaurant located under the Pershing Square Bridge. I did all the modeling and texturing besides the Lamps and the tables/couches. Subwaystation for the first level in Crysis 2. I did all the enviornment modeling and textuing. Minus some props you have in the scene. Central Station Entrance Area which i modeled for a cinematic cutscene.. Collapsed Subway Station i modeld for a cinematic scene. Elevator Shaft. I modeled and textured everything that is visible here. Times Square One Building i created for Crysis 2. The upper billboard advertisement texturing comes from other artists. Military Compound i modeled. Parts of the geometry like the vents were being reused from other models. Click here to see what inspired me. It's a former easter german guard tower. Skyscraper towers with interior i created. Textures were mostly being reused. A lighthouse i modeled and textured for the GDC 2011 Cryengine 3 Demo. A rural house i modeled and textured. Completly new textures for the optimized Versions of the asian Truck and the LTV featured in the Crysis Console Port. Copyright © 2011, Tim Bergholz. All rights reserved. |